Obtain Capabilities: Malware
Adversaries may buy, steal, or download malware that can be used during targeting. Malicious software can include payloads, droppers, post-compromise tools, backdoors, packers, and C2 protocols. Adversaries may acquire malware to support their operations, obtaining a means for maintaining control of remote machines, evading defenses, and executing post-compromise behaviors.
In addition to downloading free malware from the internet, adversaries may purchase these capabilities from third-party entities. Third-party entities can include technology companies that specialize in malware development, criminal marketplaces (including Malware-as-a-Service, or MaaS), or from individuals. In addition to purchasing malware, adversaries may steal and repurpose malware from third-party entities (including other adversaries).
This technique cannot be easily mitigated with preventive controls since it is based on behaviors performed outside of the scope of enterprise defenses and controls.
Much of this activity will take place outside the visibility of the target organization, making detection of this behavior difficult. Detection efforts may be focused on post-compromise phases of the adversary lifecycle.